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EXPLORING LIGHT  MONTH

Your students will make a solar pop bottle light! They will read amazing books such as Shamma Shines and Luzvimenda's Light and play fun games.

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(Click on each calendar day to access your lesson plans and teaching resources)

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Read: Luzvimenda's Light

Play: Four Square Volleyball

Do: Make observations of viewing cards in your box (4-8) Measure light levels with microbit

Read: Shamaa Shines

Play: Robot Tag

Do: Make Translucent Jokes

(Micro:bit) Program a remote light sensor using two micro:bits 

Read: Luzvimenda's Light

Play:  I SPY

Do: (K-2) Decorate Shamaa’s bat cave (4-8) Decorate and make furniture for Luzvimenda’s home (Your Peep Hole box)

Play: Blind Obstacle Course

Do: Decode Braille Jokes: Use the braille alphabet key to discover the answers to some jokes.

Read: Shamaa Shines

Play: Knock-out

Do: (K-2) Make a bat out of salt dough and give it  a medical checkup (4-8) Decorate Luzvimenda’s home (Your Peep Hole box)

Read: Eye Can See!: Meethil Momaya

Play: Ocean Animal Relay

Do: Test Beachcombing Materials to see if they are translucent, transparent, or opaque

Read: Luzvimenda's Light

Play: Jump Rope

Do: Bring more light into the bat’s cave by inserting a test tube full of water through the hole.

Do: Design and build an improved solar soda bottle light

Read: Sylvie the Sensitive Caterpillar

Play: Toilet Tag

Do: (K-3) Sylvie's Socks

(4-8) Design and build an improved solar soda bottle light

Play: Keep the Ball

Do: (K-2) Solve sun, moon and star puzzles.

 (4-8) Make light inventions. Make an LED shine, How many lights can you power with one battery. Make a light shine without using batteries

Read: The Three Little Birds

Play: Bird Nest

Do: (K-2) Make a shade structure using B-Barbs

(4-8) Invention showcase. Walk around and see what other students invented.

Play: Grab and Dash

Do: Sense Without Sight: Work with a partner to guide you in various tasks without using your sight.

Play: Kick the Can

Do: Same or different: Feel Braille patterns with your fingertips to see if they are the same or different.

Play: Crazy Tag

Do: Build a sundial

Play: Land, Air, Sea

Do: (K-3) Bend light with water. Bend light with Tedros test tube. Bend light with various shaped containers.

(4-8) Robotics Lab: Line Tracking

Play: Hot Potato Hide-and-Seek

Do: Can you read Braille with your fingertips? Feel Braille flash cards and reference the answer key to see if you can read Braille.

Read: STEMTaught Journal

Play: Bubble Hop

STEM (K-3)  Blow/Observe Bubbles

Code: (4-8th) Program your robot! 

Read: STEMTaught Journal 

Play: Ice Cubes

STEM (K-8) Start to make your box into a house etc (get creative). Cut out cards and test what you can see.

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Read: Rosa's Shadow

Play: Shadow Tag

STEM (K-3) Trace your Shadow every hour - Make a Paper Tube Telescope.

Code: (4-8th) Program your robot!

Read: STEMTaught Journal

Play: Straddle Ball

STEM (4-8th) Make Clap Sticks

Code: (K-3rd) Program your robot!

Read: Vibrations Make Sound

Play: Human Tic-tac-toe

STEM (K-8) Cooking Time

Make a Reed Kazoo.

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